2007-10 – 2011-07
Information & Communication Technologies
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6 years experience
2007-10 – 2011-07
2016-02 – Till now
Projects/Work: Planned and Implemented launch for SEGA’s largest ad-network NoahPass in global market. Implementation & maintenance of backend, automation of the build processes, and deployments automation. Full stack development and maintenance of 3 major server ends (api, admin panel, partner panel).
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2015-06 – 2016-02
Projects/Work: Played a key role in server engineering team to implement & maintain backend infrastructure for the mid-core strategy games War Inc & Alliance Wars. Supported live-ops and game design teams in data analysis to achieve target revenues and retentions. Lead a team of junior developers and QA engineers to deliver quality features in short deadlines.
Tools & Technologies: PHP, codeignitor, js, jquery, couchbase, mysql, AWS
2014-01 – 2015-05
Projects/Work: Worked closely with Ph.D researchers to successfully develop advanced, feature rich data analysis platform DataLookSee, which enables customers to get insights of their text data and make key business decisions. Its engine is now being used by a suit of SaaS applications producing generous revenue.
Tools & Technologies: C#, ASP.Net MVC4, MSSQL, Java, JS, jQuery, HTML, Carrot2, Stanford NLP
2012-04 – 2013-10
Projects/Work: Successfully developed engine of RPG game Blades of Battle for iOS and Android. Implemented localization structure.
Worked on Hit titles (for our client halfbrick) Jetpack Joyride & Fruit Ninja, fixes and optimizations for Android platform, porting to Windows and Blackberry Playbook.
Tools & Technologies: C++, Cocos2dx, Android NDK, Sqlite
2011-08 – 2012-03
Projects/Work: Developed game Pocket God for mobage platform owned by DeNa japan. Worked on optimization of ngcore engine for game development.
Researched ways to fix issues on multiple android devices.